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[Solved] adding custom file upload support

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Posts: 6
Customer
Topic starter
(@jonathan-daar)
Member
Joined: 2 months ago

I just purchased wpDiscuz – Media Uploader with the intent of allowing users to upload custom levels using the level editor on my games website. 
I have a custom file type for level files. ".ssave"
While I see in the settings a Custom File Types option, I don't see any documentation on how to use it, 
I tried putting the extension name in but it's not working.
showing an error -
Memory Test.ssave (mimetype - application/octet-stream) - Not allowed file type

examplescreenshot
8 Replies
Astghik
Posts: 6010
Admin
(@astgh)
Illustrious Member
Joined: 7 years ago

We'll check and get back to you soon. 

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Posts: 6
Customer
Topic starter
(@jonathan-daar)
Member
Joined: 2 months ago

Thanks!

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3 Replies
Astghik
Admin
(@astgh)
Joined: 7 years ago

Illustrious Member
Posts: 6010

@jonathan-daar 

Please try to fill the application/octet-stream in the Custom File types section. 

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Customer
(@jonathan-daar)
Joined: 2 months ago

Member
Posts: 6

@astgh there is no such section. 
I attached a screenshot clearly showing I filled out the entire custom file type section.

 

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Customer
(@jonathan-daar)
Joined: 2 months ago

Member
Posts: 6

If you were able to get custom file types to work on your end please give me a clear example of how you did so. 

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Posts: 6
Customer
Topic starter
(@jonathan-daar)
Member
Joined: 2 months ago

Ok Apparently the issue is with other built in file types as well!  
.ini, .asc , whatever I add it says the same. Some file types do work like .zip but I get
"rLevel_On_Off_Intro.asc (mimetype - application/octet-stream) - Not allowed file type"

image

 I can upload it here though. 
This makes it hard for me to find a work around.

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2 Replies
Customer
(@jonathan-daar)
Joined: 2 months ago

Member
Posts: 6

Ok I figured it out. 

image

This is what you meant. It works! 

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Astghik
Admin
(@astgh)
Joined: 7 years ago

Illustrious Member
Posts: 6010

@jonathan-daar 

Thank you for letting us know. Glad to hear that the issue is solved.

We're going to mark this thread as resolved. Feel free to open a new topic if you have further questions.

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